Got my first game of Dropzone Commander in last night. My local game shop, Black Diamond Games, is actually running demo games during September on Saturday evenings, so another new player and I had a store employee walk us through the game. The game flows even better than I thought, apart from some line of sight issues I had. The dropships are on roughly 4" stands though they are actually at 6" making line of sight tough sometimes as you are trying to position your models for shots.
I really like the alternate activation coupled with activating groups of your army makes for a game you are much more engaged in than 40k, Unlike 40k, where you move and shoot your whole army army while your opponent watches, in this game you only run one part of your army then your opponent runs a section of theirs. This leads to a game where you don't spend half the time sitting on your butt watching. The ironic thing is this is why the Games Workshop designers had an armor save added to Warhammer when they did first edition Warhammer, it was to engage your opponent during your turn, when historical games at the time didn't have that. Dropzone Commander is a huge step in the right direction of a mutually engaged experience.
After only one game I am hooked. I've already decided on a paint scheme and I am going to go out and get some stuff for terrain this afternoon. I don't think this is going to derail my plans for a Deathguard army, but it might, as this game was indescribably fun.
One of our local players made some awesome terrain made up of buildings with the printable Dropzone Commander buildings available on Hawk Wargame's website..
I had a fantastic time, I can't wait to get another game in. If you get a chance, this is a game that you should really give a shot, it's a way fun game.