Monday, October 10, 2011
Dreadfleet review and first two scenarios with pictures
I would first like to state this game is getting, in this blogger's opinion, a vastly unfair treatment in the blogosphere. This game, while pricey is a lot of fun. It captures the fun of Battlefleet Gothic and the tactics of any good ship game with a fantastic set of models. My only complaint so far about Dreadfleet is the price, but I've come to terms (read as rationalize) the price based on how I view the game. If I think of it as a board game the price is quite excessive. If I look at it as a miniatures game (which it really is, the ships are not tokens or cardboard, but high quality sculpted plastic) at $115 it is a steal. I've spent more then that on units in my 40k armies.
I had a chance to play two games this weekend with a friend who picked it up. We actually played with his copy as I haven't assembled mine as I play to paint most of it on the sprues. He usually doesn't paint his stuff so he put his set together straight away. It was nice having two rulebooks and two rulers to play with. GW should really have released these items separately to make it easier to play. I do have some concerns if I break the ruler, as you need it for checking angles this could be a real problem.
We played a few games on a Sunday afternoon, playing through the first two missions. As it was a learning experience it took about three hours, to play both missions. We spent most of the time learning the rules as we played.
Here are some pictures of the games we played.
I used the Bloody Reaver for both games. The first scenario is simply a "damage" your opponent to test your strength scenario.
Posted by Sean Ireland at 10:49 AM